Lokee was a leader of a small group of obsidian wraiths, and was defeated by the party when they tried to get into the Valley leading to the Spirit of the Land. He was hired by Malestic to capture the party, and failed.
Hespulto is a wizard who was encountered with Lokee and the obsidian wraiths, but claimed he worked for a dark master, but would give no input on who that might be.
When we last left the party they had just won an overwhelming battle, and the party was surrounded by a group known as the free, who had Elentha with them. The party, answering questions dumbly, almost causes themselves to be attacked by the group of escaped slaves, but Elentha quickly cools things over between the two groups and the Free decide to allow the party to travel with them to their camp. The party decides to leave their wagon behind, and planned to come get it later.
There are many discussions going on about the great one as the party travels to camp. They try to pry information from the members of the free discussing it, but quickly realize that they are mostly just guessing. Elentha asks the party if Korgunard has made contact with them, and Akus tells her there was a strange dream vision they had received. She tells him he should try to create contact with him again that night.
The party arrives at the camp of the Free and partakes in food and drink. Vyndaeth decides to go back to the camp of the slave tribe that had attacked them earlier and steal their beasts of burdens, as they will no longer be needing them. He takes off, and Akus manages to connect with Korgunard, who sends the entire party another dream vision. Mider goes underneath the sand to sleep, while Akus and Tik-Tak keep guard over Korgunard.
The night goes well until a group of Antloids attack the camp in the middle of the night. Akus and Tik-Tak carry Korgunard to freedom and manage to escape, with minimum of fuss, thanks to a haste scroll. Mider wakes up from the commotion, and transforms into sandy form and escapes, with no knowledge of where the rest of the party is, and goes underground to finish resting and learn his that he is likely to need.
Vyndaeth returns to camp early with the beasts and the wagon, and sees a few people poking around the remains of the devastated camp. He makes his way towards it, and the remaining free inform him that they were out on patrol when the attack happened, and that they spotted a Templar patrol about half a days journey out. Vyndaeth does a quick looting, and is on his way, following the tracks to find Akus and Tik-Tak. Luckily, they didn’t cover their trails at all, and he easily finds them.
Right around the time they are gearing up, Mider sends a sending to Vyndaeth, who fills him in briefly on their status and tells Mider to hurry his ass and catch up. Mider stops at the camp and raises a small army of undead Antloids and rides them to catch the rest of the party. The next day goes well, while the party is hustling to keep ahead of the Templar’s, and the animal life starts guiding them where they need to go. The party decides to follow the animals, and end up with a group of raiders with black paint on their face, in the guise of wraiths, guarding the path into the valley.
The party enters combat almost immediately, and Vyndaeth shoots some crossbow bolts into the big raiders face. The combat goes relatively smoothly, with Tik-Tak getting dropped into a spiked pit, and the wizard getting dropped shortly thereafter.
Mider decides to speak to the wizard, whose name is Hespulto, and quickly learns that he worked for a dark master that way trying to steal Korgunard, but he had plans to take him himself, as he could be used in a dark arcane ritual. The Templar Malestic had hired Lokee, the warlord leading the obsidian wraiths to obtain the party for himself.
The party continues on and sees wildlife everywhere, in a quantity that is unprecedented throughout most of Athas. They are greeted by flowing water, and a Spirit Of The Land who informs tells them that he must have Korgunard to complete the ritual, and that the party must defend the valley against Malestic.
The party sets up an ambush, and notices the size of the attacker, about 25 strong. The party wait for an ambush, but Malestic, having a high wisdom and level, notices the party and combat starts. Some area spells really help the party, and the combat is vicious, but the party takes them most out, and a few stragglers escape.
They go back to the ceremony, and get blasted by the positive energy coming out, as life around them sprouts up, and the already abundant amount of life in the valley grows even more extreme, with life literally springing up in seconds. It is a truly amazing site to behold.
Korgunard transforms into a stage one Avangion, an advanced being that can rival that of the Dragons. He informs the party that he owes each of them a favor, and the party then asked for their favors….
Today started off with Mider being arrested by Templar’s for not having his papers during the changing of the guards. He got thrown in a cell with Taliesin and the body of the now deceased Kavarius. A little while later a young lady was thrown in the cell, and oddly the lead Templar moved most the guards off of the prsioners. The lady tells Mider they need to escape and Mider tells her his undead beetle is currently on his way into the cell. The beetle busts through and the lady casts a knock spell on the door and they take off. She summons a creature to take some heat off them, and they escape into a secret door, and go down a ladder going down into a secret assembly chamber.
When they first enter, Mider is accosted by the host, being accused of being a preserver slayer. Jaggo appears shortly after and confronts Mider. Mider decides to come clean and does not lie about his intentions, and Jaggo decides that mercy is the correct action here, and lets Mider live, with the promise he will personally slay him if he should ever slay a preserver without cause again.
Shortly later, Korgunard appears and informs the gathering that he has prepared and is ready to perform the ritual to transform into the first stage on Avangion. The crowd goes silent, and Korgunard begins. It is a very sacred ceremony, and unfortunately three hours into the ceremony a Templar comes out of the curtain behind Korgunard and deals a vicious stroke with his magic sword. Templar’s storm out ready to blast the room with silence, but a readied action by Akus puts two of them to sleep, only allowing about half the room to be dropped in silence. A vicious battle starts, with Templar’s piling out from behind the curtain, and Half-giant Templar’s moving down the ladder into the room. Mider drops a deeper darkness on a pebble and throws it to the ladder, epically (and luckily, and barely) getting it right where he wants, slowing down the half-giants advance. They finish off the Templar’s in their way and escape to the sewer with Elentha and Jaggo.
Korgunard says his last words “To tyr…but the roads..” and goes unconscious. Jaggo asks the party if they would transport him to Tyr. The party agrees, and learns of an ally of the alliance Gregen the half-giant who might be able to aide them on escaping the city. Thanks to a stealthy bounty hunter they make it to Gregen without incidence. Gregen is a guard in charge of the slaves going to the obsidian mines. He says he can put Korgunard and their equipment in the last wagon of the line up, and ensure that their manacles will not be secured, but the escape needs to be up to them. The party agrees, and within a few hours is headed out of the city in a slave caravan. They easily secure their equipment and steal the wagon, taking it south and to the road to Tyr.
As the party approaches the road, they see a burning caravan on the road. As they approach, Mider realizes that it is Nadar’s caravan. After exploring, they find Daimon now dead, and a barely alive dwarf. With his dying words he informs the party that Nadar was kidnapped by the elves who slaughtered the caravan. Vyndaeth can tell that the elves were many in number, and that they have probably invoked elf run, making them nearly impossible to catch up with. The party decides to stick to the road.
Early on in their day they get stuck in a Tyr storm, and Vyndaeth gets the caravan lost into the desert. While lost the party gets attacked by a trine of Cha’thrang. While the undead beetle and the kanks drop, the party dispatches the other foes with relative ease, and the next morning the add three undead cha’thrang to their arsenal, along with two undead kanks. The next day they become assaulted by a group of savage muls. The muls stand little chance against the party, and drop quickly.
Later that day the party runs into an assaulted caravan, and as their investigating the scene, they become surrounded by a dozen kreen. The Kreen say they are awaiting the great one, that a soft skin informed them of his coming. After some banter Vyndaeth shows them Korgunard, and after an odd ritual involving touching their antennae to Korgunard, the leader of the Kreen (Tik-Tak) offers to accompany the party to deliver the “Great One” to the spirit of the land. Akus begins to put the whole thing together, and gathers as much information as he can on Kreen culture. The next two days pass without incidence. On the third day, in the afternoon, they pass an oasis, and they try to stay out of sight, but the party gets seen. The group hails to the party, but they continue on their way.
A few hours later the Kreen informs Vyndaeth that they are about to ambushed. After he informs the rest of the party they are under assault by thirty bounty hunter. The bounty hunters easily dispatch of the turtles, but the party somehow perseveres against the battle they were totally meant to loose. A few stinking clouds and a sand blast really levied the battle into their favor, and they win, with Mider getting dropped, but the bounty hunters were performing non-lethal damage. so he was a-ok.
As we were rapping up this night of FOUR combats, the Free show up, and Elentha shows herself to the party, and we basically ended right there.
Akus is a preserver who is from Tyr and is a member of the Urik Veiled Alliance. He likes to gather knowledge, and has a personal vendetta against defilers and the sorcerer-kings.
A Templar who had arrested most of the party, and was responsible for killing Kavarius.
He trailed the party throughout arcane shadows, and was the final boss battle, where the party beat him to a pulp.
A guard in Urik who owed the alliance a few favors. The party used his help to get out of the city and hijack a wagon.
Elentha is a preserver of some power, who is an honorary member of the veiled alliance, and a member of the tribe known as the Free, appears to be well connected in the wilderness between Urik and Tyr, including a group of Kreen who claim a large part of that territory as their own.
Elentha appeared as a member of the Free. She was with them when the antloid attack happened, and her body was not found after the camp was sacked, but there was no thorough search conducted. It is unkown at this time if she is dead or alive.
Jaggo is a relatively powerful preserver. When he first encountered Mider he was ready to unleash on him, and eventually coaxed the truth out of him, and allowed him to live under the promise he would never attack another preserver unprovoked. Jaggo has shown a fair level of power, including taking out at least twenty Templar’s single handedly. He entrusted the care of Korgunard to the party, and also told them of an ally of the alliance, Gregen the Half-Giant.
Tik-Tak (clickickclack-klickclook) is a Kreen Psionic Monk who met the party in the wilderness, while they were invading his territory. He was on the verge of attacking the party when Vyndaeth decided to show him that they were transferring the “Great One.” He offered his aide in transporting the great one to the spirit of the land. The party accepted, and have learned he is quite and polite. He has proven to be of some use to the party, including alerting them to a massive ambush that no one else spotted in time.
Tik-Tak continued to be of use to the party, and survived through-out the entire module of Arcane Shadows, including saving korgunard, and taking on a large swarm (8 plus) of the guys on the final boss battle.. He left the party as they left the Valley of the Spirit of the Land, and said he considers them friends.